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Friday, 24 February 2012

Basic concepts of C++


Before starting to learn C++ it is essential to have a basic knowledge of the concepts of Object oriented programming. Some of the important object oriented features are namely:
          Objects
  • Classes
  • Inheritance
  • Data Abstraction
  • Data Encapsulation
  • Polymorphism
  • Overloading
  • Reusability
Objects:
Object is the basic unit of object-oriented programming. Objects are identified by its unique name. An object represents a particular instance of a class. There can be more than one instance of a class. Each instance of a class can hold its own relevant data.
An Object is a collection of data members and associated member functions also known as methods.

Classes:

Classes are data types based on which objects are created. Objects with similar properties and methods are grouped together to form a Class. Thus a Class represents a set of individual objects. Characteristics of an object are represented in a class as Properties. The actions that can be performed by objects become functions of the class and are referred to as Methods.
For example consider we have a Class of Cars under which Santro Xing, Alto and WaganR represents individual Objects. In this context each Car Object will have its own, Model, Year of Manufacture, Color, Top Speed, Engine Power etc., which form Properties of the Car class and the associated actions i.e., object functions like Start, Move, and Stop form the Methods of Car Class.
No memory is allocated when a class is created. Memory is allocated only when an object is created, i.e., when an instance of a class is created.

Inheritance:

Inheritance is the process of forming a new class from an existing class or base class. The base class is also known as parent class or super class. The new class that is formed is called derived class. Derived class is also known as a child class or sub class. Inheritance helps in reducing the overall code size of the program, which is an important concept in object-oriented programming.

Data Abstraction:

Data Abstraction increases the power of programming language by creating user defined data types. Data Abstraction also represents the needed information in the program without presenting the details.

Data Encapsulation:

Data Encapsulation combines data and functions into a single unit called Class. When using Data Encapsulation, data is not accessed directly; it is only accessible through the functions present inside the class. Data Encapsulation enables the important concept of data hiding possible.

Polymorphism:

Polymorphism allows routines to use variables of different types at different times. An operator or function can be given different meanings or functions. Polymorphism refers to a single function or multi-functioning operator performing in different ways.

Overloading:

Overloading is one type of Polymorphism. It allows an object to have different meanings, depending on its context. When an existing operator or function begins to operate on new data type, or class, it is understood to be overloaded.

Reusability:

This term refers to the ability for multiple programmers to use the same written and debugged existing class of data. This is a time saving device and adds code efficiency to the language. Additionally, the programmer can incorporate new features to the existing class, further developing the application and allowing users to achieve increased performance. This time saving feature optimizes code, helps in gaining secured applications and facilitates easier maintenance on the application.

Thursday, 23 February 2012

Enumeration Vs Iterator in Collections

What is the difference between Enumeration And Iterator?



Enumeration

Iterator
1. It is legacy interface and introduced in 1.0 version

1 It is non-legacy and introduced in 1.2 version
2.Applicable only for legacy classes and it is not universal cursor

2. Applicable for any Collection implemented class object.
3.While iterating the elements we are not allowed to remove the objects just we can perform only read operation

3. While iterating we can perform removal also in addition to read operation.
4.By using elements() method we can get Enumeration object

4.   By using iterator() method we can get Iterator   
    object


Iterator
Enumerator

Iterator supports remove() method


Enumerator doesn’t supports remove() method.

It is nor synchronized


It is synchronized


It supports ArrayList, vector, hashmap, hashtable


It doesn’t supports Arraylist, and hashmap.

It doesn’t supports legacy methods


It supports legacy methods like hasMoreElements(),nextElements();

ArrayList Vs LinkedList


ArrayList

LinkedList
1. The underlying data structure is resizable or growable array.

1. The underlying data structure is Double Linked List.
2.  This is Best choice if frequent operation is retrieval and worst choice if frequent operation is insertion or deletion in the middle.

2.  This is Best choice  if frequent operation is insertion or deletion in the middle and worst choice if frequent operation is retrieval .
3. This class implements Serializable , Cloneable and RandomAccess interfaces.

3. This class implements Serializable , Cloneable but not  RandomAccess interface.